Bluffs
A tile-laying game for 2 players
Components Link to heading
- 20 Land Tiles; 5 of each type
- 8 Faerie Cubes
There’s 10 with only 1 triangle of each of the two colors on them and 3 of the other, and 10 with 2 of each, which are further divided into “split” tiles and “cross” tiles.
Goal Link to heading
Have more points than the opponent when the game ends.
Setup Link to heading
Shuffle the 20 land tiles and deal 3 in the center of the table face down.
Set the rest of the tiles in a draw stack next to the 3 central tiles.
Set the 8 Faerie Cubes next to the 3 central tiles.
Decide randomly who goes first.
On your turn you may look at a face-down tile then:
-Look at a face-down tile, then add it and all Faerie Cubes on it to your tableau. Then, replace the tile with one from the draw stack.
- Look at a face-down tile, then put it back if it has no Faerie Cubes on it.
- Add it and all Faerie Cubes on it to your tableau.
- Put it back.
- Put it back and add a Faeire Cube to it.
Building your tableau Link to heading
All tiles in your tableau must connect along like-colored edges.
When adding a tile with Faerie Cubes on it to your tableau, you must place all Faerie Cubes onto a section of colored land, and once placed, they can’t be moved.
Game End Link to heading
The game ends when the final tile is placed in a player’s tableau. Scoring then takes place.
Scoring Link to heading
A complete section of land is defined as one with no free edges, and can be made entirely of diamonds.
For each diamond in a complete section, the player receives one point.
For each Faerie Cube in a complete section, the player receives one point.
Whoever has more points wins! In case of a tie, whoever has fewer Faerie Cubes in their tableau wins. If this is still a tie, the younger player wins.